5 Posts · All of Them Honest
How I Built FloppyCougar.com Using Claude as a Co-Founder (Not a Shortcut)
Claude handled the architecture, design system, and drafts. The judgment, voice, and editorial calls were human. Here's what that division of labor actually looked like — and what AI fluency means when you strip away the noise.
The AI Board of Directors: The Decision Framework Behind FloppyCougar
Every major decision goes through eight competing perspectives before anyone commits. Here's the framework, who's on the board, how a session works, and what happens when I-ROB0T and FC-STRATEGOS disagree.
Why FloppyCougar Is Built With Plain HTML (No Frameworks)
Every developer recommends a framework. This site doesn't use one. Here's the actual reason — not the principled reason, not the philosophical one — and why plain HTML turns out to be dramatically better for AI collaboration.
I Built Five Games. None of Them Were for Business.
A point-and-click mystery in a dying mall. A turn-based RPG about fighting the Algorithm. A procedural forest sim. Nobody asked for any of these. Here's why making things for no reason is actually the point.
The Web Used to Be Weird. I'm Trying to Fix That.
There are easter eggs and a puzzle hunt hidden in this site. Inspired by Homestar Runner, Newgrounds, and the old internet that actually surprised you. I'm not going to tell you what they are — that's the point.